Please note that the max members before the update was 50. Guilds who already had 50 members can keep them, but will not be able to add more members until reaching Lv5. Additionally, if a player leaves or is kicked out, they will be unable to come back until reaching Lv5.
For those new to the titles system, it is basically the achievements system for Asda 2. Performing certain actions will allow you to discover new titles, and continuing those actions you will eventually gain titles which you can display above your head. Some titles are easy to gain, while others will take quite some time, effort, and maybe even luck!
To those familiar with Asda Story's system, you will see some familiar favorites as well as many brand new titles. Some original titles have had their requirements adjusted to be more fitting of Asda 2. Another difference is that all titles can now also be placed as a prefix or suffix using the buttons, allowing each person to make a unique title all their own!
To apply a title, open the titles window and select a single title. Press Prefix or Suffix to place in the desired location. You may select another title and place it in the opposite location if you wish. Press Confirm, and the title will appear above your head.
There are over 200 titles to collect, and more on the way as new content, features, and events are released!
One of the most exciting updates to the titles system is the all new ranking perks! Players within the top 1000 in ranking will receive bonus stats on their character! Ranking is decided by the total title points you have accumulated. This only includes titles which have been gained.
The bonus stats gained are based on your ranking, class, and level. So, for example, a higher level player wil gain a higher amount of stats if they are tied with a lower level player, but the low level player will have a higher bonus than lower ranked players of their own level.
The rankings and bonuses will be refreshed at 3am each day. A map change or re-log may be necessary to refresh.
You will now be able to show off your achievements on Facebook! The new Facebook Link system allows you to select a title and boast it on your Facebook Wall/Timeline! The Facebook Link system also has three additional functions.
Of course, the Facebook Link is completely optional. You must have a Facebook account, and approve the Asda 2 application when it asks to access your profile (as with any Facebook Application). We assure you that this application is secure and no personal information can be gained by us or others by adding this application to your account.
Without further delay, the titles list! While we aren't listing all of the titles and how to get them, we will go ahead and list some hints for some titles so Asda Story players don't have TOO much of an information advantage over new players. We will also list the names and points for some others, but no hints (it's more fun that way >:D)
Avatars are costume pieces which can be worn at the same time as armor. When wearing avatar pieces it will override the appearance of the corresponding piece of equipment, but the stats of the equipment remain on your character. Avatars can be found by various methods, such as leveling up, by participating in events, or in the item mall.
The avatar slots are split in to 9 slots: Head, Chest, Hands, Legs, Feet, Accessory 1, Accessory 2, Back, and Weapon.
The Weapon Slot is not currently in use and will be applied in a future update.
Accessories are split in to 3 categories: Upper Head, Middle Head, and Lower Head. Only two of these types can be worn at the same time, and only one from each category can be worn.
Wearing avatars is as simple as wearing equipment. Simply double click the piece in your inventory and it will be equipped.
If "Display Helmet" is turned off, it will also turn off the avatar helmet.
Images of all current and previously available avatars can be found on our Facebook album.
By adding Rune Sockets to a head, chest, hands, legs, or feet avatar piece, it can become a useful tool in boosting your character's strength. Runes are similar to Sowels, but are exclusively for avatars. Up to 2 sockets can be added on each avatar piece (Maximum is 1 for common avatars, 2 for rare).
To add a Rune Socket to an avatar piece, you need the proper material item to proceed. You can either use another avatar piece of the same type (head with head, chest with chest, etc.) or use a Rune Socketing Tool. Different materials yield different rates for success. The rates are as follows:
You can increase the rate of socketing success by using the “Avatar Socketing Supplement” premium item. This item will increase the success rate by 30% of the original success rate(i.e. if original success rate was 50%, the new success rate is 65%).
There are currently two ways to obtain Runes to put in your avatars: by purchasing them in the item mall, or by disassembling other avatars. Avatar Disassembly If you have an avatar piece which you no longer want, you can disassemble it to receive a rune booster. Disassembling common avatars will produce a common rune booster, and disassembling rare avatars will produce an uncommon, rare, or hero rune booster. The booster's level depends on your current character level.
To disassemble an avatar, follow these steps:
Uncommon Runes can be purchased in the Item Mall straight out of the box. When purchasing uncommon runes, you can choose the type and level suited for your character.
Runes can also be purchased in a Rune Booster. This booster has a low chance to receive an uncommon rune, a high chance to receive a rare rune, and a medium chance to receive a hero rune. You can choose the level, but the type of Rune is random.
Pet eggs can be received from pet egg boosters, which contain common, uncommon, and rare versions of a specified pet. Each type of pet is dropped by different monsters. Generally, they are dropped by monsters that are of similar species. You can find what eggs a monster drops with the Item Encyclopedia in game.
Premium Tip: Special pet boosters can also be purchased from the Item Mall. You can get Uncommon, Rare, or Hero pets!
Hatching pets requires an incubator. Incubators can be purchased from the Pet Shop NPCs in each town. Three incubators are available: Incubator (Low Hatch Chance, 10,000g), Great Incubator (Medium Hatch Chance, 50,000g), Superior Incubator (100% Hatch Chance, 500,000g).
Once you have an incubator, use the following steps to try hatching:
Pets will only effect your stats while they are summoned, so be sure to keep them out while in battle!
First, you’ll need to open up your pet window. This can be done one of 3 ways:
You will then see a window which looks like this, where you can summon your pet:
Over time, a summoned pet's nutrition level decreases, meaning they are getting hungry. While this has no negative effects, letting them get to 0% will cause them to faint.The hunger level will go down 1% every 1 minute.
Carnivorous pets need meat food, Herbivores need plant food, and Mechanical pets need oil. All pet food can be purchased at the General Shop, and you can use them by double clicking them in your inventory.
Premium Tip: You can purchase “Ongoing Pet Food” in the Item Mall, which will keep your pet’s hunger level as is for the duration (meaning it will not faint). You can purchase a 7-Day version, or a pack of five 6-hour foods.
When a pet faints, it goes back to the inventory, and you cannot use it until it has been revived. Pets can be revived with the use of a “Pet Revive Potion”, which can be crafted with level 1 crafting.
Once you’ve crafted the potion, go back to your inventory, right click on the pet, and try to summon it. It will then ask you if you would like to revive your pet. Once you do, you can use your pet once again and enjoy it's benefits and company.
Leveling pets is important to make you stronger. Each level will increase the stats your pet will give you, as well as increase the size of your pet slightly. Also, reaching certain pet levels is required for evolution and synthesis.
Over time, pets will gain EXP automatically while summoned, and the amount depends on the current pet level. The EXP will be raised every 3 minutes while the pet is summoned. A pet's EXP can also be raised quickly through the use of Pet EXP Potions, which can occasionally be found through events.
Premium Tip: You can double the amount of experience your pet gains by using the “Pet EXP Boost” premium item. It is available in a pack of 5 potions which last 6 hours each. We recommend usng this with the "Ongoing Pet Food" to keep your pet out long enough to make use of the EXP Boost.
Each pet has a default maximum level once hatched. This maximum level can be increased using the limit breaking system after reaching character level 30. To use this system, your pet must already be at the maximum level with a full EXP bar.
To proceed with limit breaking, you will need a Limit Break Potion. Limit break potions for pets which are Lv3 or Lv4 can be purchased in the Pet Shop. Potions for Lv5 pets can be found by killing field map bosses. The number on the potion corresponds with your pet's current level. Higher level potions will be available in future updates, and may require higher character levels to use.
To break your pet's level limit, follow these steps:
Each pet which comes from a booster dropped by monsters has 2 evolution stages. Evolving your pet will make it stronger as well as change it's appearance. Because of the pet level restrictions, your character will need to be at least level 30 to perform evolution.
Another advantage to evolving pets is that you are able to evolve a pet in to any rank. For example, if you have a FieldWolf, which is normally C-Rank, you could evolve it to A-Rank if your character's level allows. This means any evolved pet can be effective for any level, and you can choose the pet with your preferred stat set or appearance.
To proceed with evolution, you will need an applicable "material pet" along with the pet you are evolving. You will also need a Rank Potion from the Pet Shop to decide the rank of your evolved pet.
To proceed with the 1st evolution, your main pet must be Lv5 or higher. The material pet must be Lv3 or higher (Lv1 with Synthesis Supplement). After successfully evolving, you will receive a Lv4 Rare or Uncommon pet with the Rank of the used Rank Potion. Regardless of receiving Rare or Uncommon, the pet will have 2 stats.
Each pet uses different material pets for the 1st evolution. Please see the chart below, or the 1st evolution pet list further below.
To proceed with the 2nd evolution, your main pet must already be at the 1st evolution stage with Lv5 or higher. The material pet must be Lv5 or higher (Lv3 with Synthesis Supplement). After successfully evolving, you will receive a Lv5 Hero or Rare pet with the Rank of the used Rank Potion. Regardless of receiving Hero or Rare, the pet will have 3 stats.
Each pet uses different material pets for the 2nd evolution, and they are different than those used for the 1st evolution. Please see the chart below, or the 2nd evolution pet list further below.
Random Synthesis allows you to combine any two pets and change them in to a completely random pet. Some special pets are only available through Random Synthesis, so they are more rare than others. Unlike evolution, using higher rarity material pets does not increase your chance at a better pet. There are also no pet combinations to make a specific pet. It is completely random. Random Synthesis cannot fail.
To proceed with random synthesis, you will need two pets at Lv5 (the second pet can be Lv3 using a Synthesis Supplement). You will also need a Rank Potion from the Pet Shop to decide the rank of your random pet. The last thing you will need is a Class Potion, which will decide which list of pets you could obtain.
To use random synthesis, follow these steps:
A potion for all classes can be purchased at the Pet Shop. This potion will result in a pet of any rarity with stats geared toward being useful for any class. It has a high chance to receive a common or uncommon pet, and a low chance to receive rare or hero pets.
A potion for Warrior classes can be purchased at the Item Mall. This potion will result in a pet of uncommon or higher rarity with stats geared toward being useful for a warrior. It has a high chance to receive a rare or hero pet, and a low chance to receive uncommon pets.
A potion for Archer classes can be purchased at the Item Mall. This potion will result in a pet of uncommon or higher rarity with stats geared toward being useful for a archer. It has a high chance to receive a rare or hero pet, and a low chance to receive uncommon pets.
A potion for Mage classes can be purchased at the Item Mall. This potion will result in a pet of uncommon or higher rarity with stats geared toward being useful for a mage. It has a high chance to receive a rare or hero pet, and a low chance to receive uncommon pets.